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The banner saga unnarr
The banner saga unnarr












the banner saga unnarr
  1. THE BANNER SAGA UNNARR UPGRADE
  2. THE BANNER SAGA UNNARR CODE
  3. THE BANNER SAGA UNNARR FREE

I am really sad not having the opportunity to add the dog. I counted every single entity in the inn during the battle and there were 42 peasants, at least 8 people with weapons (fighters)and a dog, so i added exactly 42 clansmen and 8 fighters. The caravan gives the boisterous varl a large berth as you set out for Boersgard.", but no one actually joins except Sig.

  • FIXED: In Reynivik, if you help Sig (and win), following option #2 and #3, will end in having this text when you leave the village: "With some help you gather up the casks of mead and head back to the caravan, Sigbjorn and the other survivors in tow.
  • b) If Ludin is alive, we will get 280 varl, 62 fighters (less than half of his retinue) and 315 supplies
  • FIXED: When Hakon will arrive in Boersgard, we now could have two outcomes: a) If Ludin died in Ridgehorn, we will get the usual 280 varl and 315 supplies.
  • the banner saga unnarr the banner saga unnarr

    Holy cow, he's the Immortal Sundr! Pay some respect! TWEAKED : Bellower (phase two) is now considered a "Rank 11" enemy, so, on death it will show (and will award) a "+10 Renown" banner.FIXED: Bellower Battle not awarding any renown at all and not showing the battle ending banner (with injuries, renown gain etc.).FIXED: The state of Boersgard's "Find a safe place for caravan to stay" event is not saved, so, if you reaload a game the event will bug itself (see here).ADDED: New and consistent icons for the Skalfing Chieftain and his gingerish, grey dressed thugs (which are present in the tutorial, in the Meadhouse battle and in the Ash Mead Battle, in Boersgard).This way we could have a working and consistent importing of promoted heroes/renown/kills/items and whatever into BS2, editing files just from BS1 side, while lefting untouched BS2 files Importing tested multiple time (Rook/Alette) on the latest vesion of both games

    THE BANNER SAGA UNNARR CODE

    Deleted also the code that zeroed "7 boersbellow" after killing him (so BS2 will correctly recognize the file).

    the banner saga unnarr

    A new variable is created to control Boersgard's view composition (Dredge/No Dredge/Bellower Showing/Bellower clickable), "7_bellowercomes" to replace the purpose of "7 boersbellow", that's still there cause is also used as a prerequisite to import the save into BS2.

    THE BANNER SAGA UNNARR FREE

    A new save is created (with all the right vars in place) AFTER you defeat Bellower (it's the new "sav_finale"), with a proper new image (a Boersgard panorama, free of Dredge and more focused on the river - "Onward" was playing in my mind) The save done just after you choose who will shot the arrow is now called "sav_crafters", with a proper description "The Silver Arrow: A treacherous trick" (ENG) Now you will not lose anymore the wrong item equipped by the hero killed by Bellower, nor lose promoting done before the last fight, renown gained/spent or items bought in the market JUST before the last fight and, of course, kills done in last fight. FIXED: The importing of BS1 save into BS2 being inconsistent.FIXED(ENG): Several typos in the dialogues (for a detailed list, ordered by file edited, look here) and in the descriptions (string.json).TWEAKED: Eyvind's kills (14), Nid's (2, that joins at Rank 2) and Sigbjorn's (14), just to make promotions in Banner Saga 2 easier and more consistent.FIXED: Bellower final battle correctly awards renown and shows the ending screen again, using a different and better solution.FIXED: Valgard lost his white tunic in the last patch, luckily he found it again and now doesn't wear the orange tunic of a common raider anymore.FIXED: Very nasty bug that caused issues on Eirik, Griss and Ekkill when importing saves to BS2 (which will transfer to BS3 too).FIXED: At certain godstones and events, the game enters a state where you can pass days and lose morale despite not traveling.Added a battle victory check to circumvent this. FIXED: When losing to Bellower after the arrow is fired, the win cutscene (Alette/Rook and Iver talking about the death) triggers regardless, due to the saga1 "bellower_fight_completed" happening shadowing the "battle_lost" happening.This has hopefully been fixed for good this time round. Egil is literally dying so much it's breaking the causality of the game. FIXED: Due to complicated dialogue interactions, Alette's dialogue about Egil's death still does not appear after he is killed by Onef, whereas it DOES appear if he was already previously dead.She receives 8 more points than she's supposed to and her base version has -2 points.

    THE BANNER SAGA UNNARR UPGRADE

    FIXED: Importing a save using a version of Saga 2 with the BS2 fixpack installed causes discrepancies with Nid's upgrade points.Be careful, there could be huge spoilers!














    The banner saga unnarr